
DOOM Mowers
Award-winning
3,800,000,000 Earned Reach
1000 Articles
135 Markets Covered
+815% Brand Exposure
Client: Husqvarna
Role: Art Director
Agency: Prime Weber Shandwick
How does Husqvarna, a company that makes gardening equipment, attract the best tech talent to come work in a small town in Sweden?
By tapping into software engineers’ love for gaming.
In time for the 30th anniversary of legendary game DOOM, in a collaboration with Bethesda, we built in DOOM on Husqvarna’s robotic lawn mowers, making it playable on the on-board menu display.
Only later to release a worldwide update for anyone to play DOOM in their own backyard. And to take it one step further we hosted a multiplayer-tournament at the world’s biggest gaming festival: Dreamhack. Where people could battle each other on lawn mowers for juicy prizes.
01_case_study
“Cut The Beasties Down Playing DOOM On Robotic Lawn Mowers”

02_launch_film
“Mow Down Grass And Virtual Demons”

03_gameplay
“Lawnmower Company Sets Up Its Army Of Grass-Guzzlers To Mow Down Hell”

04_press_images


Inferno
Went to hell and back for this one. And yes, the rumours are true, I absolutely demolished the copywriter (Kasper Moss) in a 1v1 Deathmatch.