fredrik moberg // art director

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DOOM Mowers 

Award-winning

3,800,000,000 Earned Reach

1000 Articles

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+815% Brand Exposure

Client: Husqvarna

Role: Art Director

Agency: Prime Weber Shandwick 

How does Husqvarna, a company that makes gardening equipment, attract the best tech talent to come work in a small town in Sweden?

By tapping into software engineers’ love for gaming.

In time for the 30th anniversary of legendary game DOOM, in a collaboration with Bethesda, we built in DOOM on Husqvarna’s robotic lawn mowers, making it playable on the on-board menu display. 

Only later to release a worldwide update for anyone to play DOOM in their own backyard. And to take it one step further we hosted a multiplayer-tournament at the world’s biggest gaming festival: Dreamhack. Where people could battle each other on lawn mowers for juicy prizes. 

01_case_study

“Cut The Beasties Down Playing DOOM On Robotic Lawn Mowers”

wired

02_launch_film

“Mow Down Grass And Virtual Demons”

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03_gameplay

“Lawnmower Company Sets Up Its Army Of Grass-Guzzlers To Mow Down Hell”

pcgamer

04_press_images

Artboard 1
Artboard 2

Inferno

Went to hell and back for this one. And yes, the rumours are true, I absolutely demolished the copywriter (Kasper Moss) in a 1v1 Deathmatch.